Killing Floor DS — различия между версиями
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(TjBZFoReKZUiB) |
Suser (обсуждение | вклад) |
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| (не показаны 2 промежуточные версии этого же участника) | |||
| Строка 1: | Строка 1: | ||
| − | + | ==Подготовка== | |
| + | * Установим нужные утилиты и библиотеки (для 64-х битный систем)(ia32-libs): | ||
| + | # aptitude install screen ia32-libs | ||
| + | * Создадим пользователя из под которого будем запускать сервер: | ||
| + | # adduser kfds | ||
| + | ==Установка== | ||
| + | * Скачаем утилиту hldsupdatetool.bin для загрузки и обновления сервера. | ||
| + | # su kfds | ||
| + | $ cd ~ | ||
| + | $ wget http://storefront.steampowered.com/download/hldsupdatetool.bin | ||
| + | * Распакуем steam клиент | ||
| + | $ chmod +x hldsupdatetool.bin | ||
| + | $ ./hldsuptatetool.bin | ||
| + | * Обновим steam клиент до последний версии | ||
| + | $ ./steam | ||
| + | * Скачаем сервер KF в каталог kfds, в дальнейшем этой командой можно будет его обновлять. | ||
| + | $ ./steam -command update -game killingfloor -dir ./kfds | ||
| + | * После того как скачка закончилась переходим к следующей части: настройке | ||
| + | ==Настройка== | ||
| + | |||
| + | ==Автозапуск== | ||
| + | * Создаем в каталоге /etc/init.d файл kf со следующим содержимым: | ||
| + | #!/bin/sh | ||
| + | |||
| + | ### BEGIN INIT INFO | ||
| + | # Provides: kf | ||
| + | # Required-Start: $network $remote_fs $syslog | ||
| + | # Required-Stop: $network $remote_fs $syslog | ||
| + | # Default-Start: 2 3 4 5 | ||
| + | # Default-Stop: | ||
| + | # Short-Description: Start Killing Floor daemon | ||
| + | ### END INIT INFO | ||
| + | |||
| + | NAME="kf" | ||
| + | GAME="Killing Floor" | ||
| + | IP="213.141.136.245" | ||
| + | SRV_LIST="kf1 kf2 kf3" | ||
| + | CFG_PREFIX="kfsrv_" | ||
| + | MAP="KF-BioticsLab" | ||
| + | SLOTS="6" | ||
| + | BIN="./ucc-bin" | ||
| + | USER="kfds" | ||
| + | CPU="0,1" | ||
| + | HIGHPRIORITY=0 | ||
| + | GAME_PATH="/home/kfds/kfds/system/" | ||
| + | |||
| + | # Screen command | ||
| + | INTERFACE="/usr/bin/screen -AmdS" | ||
| + | |||
| + | daemon_start() { | ||
| + | OPTS=" server $MAP.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=$SLOTS -nohomedir ini=$SRV.ini" | ||
| + | |||
| + | # Check if the pid files currently exist | ||
| + | if [ -f $GAME_PATH/$PORT.pid ]; then | ||
| + | # Process is still running. | ||
| + | if [ "$(ps -p `cat $GAME_PATH/$SRV.pid` | wc -l)" -gt 1 ]; then | ||
| + | echo "Cannot start $NAME. Server is already running." | ||
| + | else | ||
| + | # clean pid file | ||
| + | rm $GAME_PATH/$SRV.pid | ||
| + | daemon_start | ||
| + | fi | ||
| + | else | ||
| + | # Server is not running start the server. | ||
| + | if [ -x $GAME_PATH/$BIN ]; then | ||
| + | cd $GAME_PATH | ||
| + | $INTERFACE $SRV su $USER -c "taskset -c $CPU $GAME_PATH/$BIN $OPTS" | ||
| + | sleep 1 | ||
| + | # Find and write current process id of the daemon process | ||
| + | ps -ef | grep -v SCREEN | grep -v taskset | grep $SRV | grep $BIN | grep -v grep | awk '{ print $2}' > $GAME_PATH/$SRV.pid | ||
| + | echo "$SRV started." | ||
| + | sleep 1 | ||
| + | if [ $HIGHPRIORITY = 1 ]; then | ||
| + | renice -2 `cat $GAME_PATH/$SRV.pid` >/dev/null 2>&1 | ||
| + | fi | ||
| + | fi | ||
| + | fi | ||
| + | } | ||
| + | |||
| + | daemon_stop() { | ||
| + | if [ -f $GAME_PATH/$SRV.pid ]; then | ||
| + | echo "Stopping $SRV." | ||
| + | kill -9 `cat $GAME_PATH/$SRV.pid` | ||
| + | echo "$SRV stopped." | ||
| + | else | ||
| + | echo -e "Can't stop $SRV. Server is not running." | ||
| + | fi | ||
| + | } | ||
| + | |||
| + | show_info() { | ||
| + | if [ -f $GAME_PATH/$SRV.pid ]; then | ||
| + | echo "Server status: ONLINE" | ||
| + | else | ||
| + | echo "Server status: OFFLINE" | ||
| + | fi | ||
| + | echo "Server name: $NAME-$PORT" | ||
| + | echo "Server game: $GAME" | ||
| + | echo "Server IP: $IP" | ||
| + | echo "Server port: $PORT" | ||
| + | echo "Server size: $SLOTS players" | ||
| + | echo "==============================================" | ||
| + | } | ||
| + | |||
| + | case "$1" in | ||
| + | start) | ||
| + | for SRV in $SRV_LIST; do | ||
| + | daemon_start | ||
| + | done | ||
| + | ;; | ||
| + | stop) | ||
| + | for SRV in $SRV_LIST; do | ||
| + | daemon_stop | ||
| + | done | ||
| + | ;; | ||
| + | restart) | ||
| + | for SRV in $SRv_LIST; do | ||
| + | daemon_stop | ||
| + | sleep 1 | ||
| + | daemon_start | ||
| + | done | ||
| + | ;; | ||
| + | info) | ||
| + | for PORT in $PORT_LIST; do | ||
| + | show_info | ||
| + | done | ||
| + | ;; | ||
| + | *) | ||
| + | echo "Usage $0 start|restart|stop|info" | ||
| + | esac | ||
| + | |||
| + | exit 0 | ||
| + | * Делаем автоматический старт демона при загрузке | ||
| + | update-rc.d kf defaults | ||
| + | ==Список белых карт== | ||
| + | ==Ссылки по теме== | ||
Текущая версия на 06:46, 16 ноября 2011
Подготовка
- Установим нужные утилиты и библиотеки (для 64-х битный систем)(ia32-libs):
# aptitude install screen ia32-libs
- Создадим пользователя из под которого будем запускать сервер:
# adduser kfds
Установка
- Скачаем утилиту hldsupdatetool.bin для загрузки и обновления сервера.
# su kfds $ cd ~ $ wget http://storefront.steampowered.com/download/hldsupdatetool.bin
- Распакуем steam клиент
$ chmod +x hldsupdatetool.bin $ ./hldsuptatetool.bin
- Обновим steam клиент до последний версии
$ ./steam
- Скачаем сервер KF в каталог kfds, в дальнейшем этой командой можно будет его обновлять.
$ ./steam -command update -game killingfloor -dir ./kfds
- После того как скачка закончилась переходим к следующей части: настройке
Настройка
Автозапуск
- Создаем в каталоге /etc/init.d файл kf со следующим содержимым:
#!/bin/sh
### BEGIN INIT INFO
# Provides: kf
# Required-Start: $network $remote_fs $syslog
# Required-Stop: $network $remote_fs $syslog
# Default-Start: 2 3 4 5
# Default-Stop:
# Short-Description: Start Killing Floor daemon
### END INIT INFO
NAME="kf"
GAME="Killing Floor"
IP="213.141.136.245"
SRV_LIST="kf1 kf2 kf3"
CFG_PREFIX="kfsrv_"
MAP="KF-BioticsLab"
SLOTS="6"
BIN="./ucc-bin"
USER="kfds"
CPU="0,1"
HIGHPRIORITY=0
GAME_PATH="/home/kfds/kfds/system/"
# Screen command
INTERFACE="/usr/bin/screen -AmdS"
daemon_start() {
OPTS=" server $MAP.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=$SLOTS -nohomedir ini=$SRV.ini"
# Check if the pid files currently exist
if [ -f $GAME_PATH/$PORT.pid ]; then
# Process is still running.
if [ "$(ps -p `cat $GAME_PATH/$SRV.pid` | wc -l)" -gt 1 ]; then
echo "Cannot start $NAME. Server is already running."
else
# clean pid file
rm $GAME_PATH/$SRV.pid
daemon_start
fi
else
# Server is not running start the server.
if [ -x $GAME_PATH/$BIN ]; then
cd $GAME_PATH
$INTERFACE $SRV su $USER -c "taskset -c $CPU $GAME_PATH/$BIN $OPTS"
sleep 1
# Find and write current process id of the daemon process
ps -ef | grep -v SCREEN | grep -v taskset | grep $SRV | grep $BIN | grep -v grep | awk '{ print $2}' > $GAME_PATH/$SRV.pid
echo "$SRV started."
sleep 1
if [ $HIGHPRIORITY = 1 ]; then
renice -2 `cat $GAME_PATH/$SRV.pid` >/dev/null 2>&1
fi
fi
fi
}
daemon_stop() {
if [ -f $GAME_PATH/$SRV.pid ]; then
echo "Stopping $SRV."
kill -9 `cat $GAME_PATH/$SRV.pid`
echo "$SRV stopped."
else
echo -e "Can't stop $SRV. Server is not running."
fi
}
show_info() {
if [ -f $GAME_PATH/$SRV.pid ]; then
echo "Server status: ONLINE"
else
echo "Server status: OFFLINE"
fi
echo "Server name: $NAME-$PORT"
echo "Server game: $GAME"
echo "Server IP: $IP"
echo "Server port: $PORT"
echo "Server size: $SLOTS players"
echo "=============================================="
}
case "$1" in
start)
for SRV in $SRV_LIST; do
daemon_start
done
;;
stop)
for SRV in $SRV_LIST; do
daemon_stop
done
;;
restart)
for SRV in $SRv_LIST; do
daemon_stop
sleep 1
daemon_start
done
;;
info)
for PORT in $PORT_LIST; do
show_info
done
;;
*)
echo "Usage $0 start|restart|stop|info"
esac
exit 0
- Делаем автоматический старт демона при загрузке
update-rc.d kf defaults